![]() Pops with very low habitability for a planet will only slowly reproduce or migrate to it or may not at all. Habitability is an important pop growth modifier. Species can be chosen manually for growth if the Population Controls policy is set to Allowed. If immigration access is lost to all planets containing the currently selected species, a new species will be selected and all existing growth progress will be erased. When choosing a species to grow, planets will generally prioritize species that are under-represented on the planet and have citizenship equal to that of the already existing species. The logistic growth ceiling game setting determines the maximum base growth.Īny species existing on the planet or which has immigration access to the planet may be selected to grow there. The base growth rate is determined by the Planet Capacity of the planet and the number of pops on the planet, and then pop growth modifiers are applied, and lastly pop growth from immigration/emigration is added/subtracted. A new pop appears after growth points have been accumulated the growth required scaling is a game setting. Pop growth represents the increase in population from natural reproduction and immigration. ![]() Growth as a function of planet capacity and population
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